7.31.2011

dwarf cannon and crew painted

It featured already in a battle against slaanesh, but now it is ready and fully painted. All details on the canon done and the crew is done to the last detail. I also created two larger stone bases with all the accesories for the dwarf cannon. A large scope for spotting targets in the far distance and a set with a wheelbarrow containing some tools and a spare set of ammo on a small cart.

This is a nice set to put in my army and the two "scenery" pieces can also be good unit fillers for any regiment adding 2 places each. How universal, how great!

It was fun painting this set and it was quite quick actually. Or I'm becoming more skilled at painting the dwarfs. The lasat set of 10 dwarf thunderers took me a while but this cannon and crew was done in a couple of days. The cannon being mostly metal helps, but the crew are detailed little fellows, wrenches, looking classes and whatnot.

All these cool details really make the set and also makes it fun to paint. It really captures the look and feel of getting a canon loaded and shot at a large distance and hitting something. Now for the hitting part and doing damage I need a good game to practice this in!

2 Dwarf WHFBattles

Not one but two battle reports in one post. Since the battles took place a while ago and there are some notes, it will not be the best battle reports. Let me just tell you what happened to my dwarfs during these two battles. One battle is against warriors of chaos and one battle against deamons of chaos (slaanesh in particular).

First up a small skirmish Battle of Slaanesh deamons against Dwarfs. This is a small 750 point battle that we played the other day: Dwarfs against deamons and fast cavalry deamons that is.

#whfb #dwarfs vs #deamons #slaanesh  on Twitpic
My perception of the battle up front (and for choosing my army) was that some magic would be involved and some big creatures would show up. I invested in a big block of 20 dwarf warriors and a set of 10 thunderers. Backing up the army would be a cannon against the big creatures and a Gyrocopter for harassing the low toughness troops that would march against me. A runesmith leading the army should be there as anti-magic as well.

The following happened when the dwarfs marched to battle. The scenario was a full battlefield with a river of blood, the odd building and fences running along the middle. Also some nice hills obscuring the vision of my canon were present.

I set up as far away from the Slaanesh as possible. Small groups of riders and small groups of warriors were put against me. 2 Slaanesh beasts were put in and a named character: The Mask.

Straight forward the games started with a march move of the riders. Didn’t calculate that! Immediately the game gave me less opportunity to start shooting of the riders. The fact that all troops were small groups and only one or two ranks deep wasn’t helping as well. The canon is not your best friend there.

The fast cavalry was closing in very fast and within two turns my dwarf warriors were in close combat flanked on both sides and my thunderers after shooting once and hitting nothing, ran of the table. Meanwhile the cannon after killing one slaanesh rider, went unemployed after the crew was slain in no time. The gyro was all that was left besides the dwarf warriors. The steamgun was picking some single riders away, but also not the best of throws with the dice here.
The dwarf warriors were engaged in close combat on three sides and this was done quickly, leaving the gyro the only one standing.
That was quick, that was over in a jiffy!

The battle was sponsored with some dwarf ale, but to no avail, the dwarfs lost.
#dwarf #ale for inspiration. #whfb #dwarfs on Twitpic

Learning points here: no anti magic needed (costed me a rune of balance, could have more warriors!), canon was useless against single line units (do without, only gyro or maybe organ gun and more points for slayers!), evade being flanked (invest in BSB). Finally: throw better dice! :)


Second battle was against warriors of chaos and was 1000 points. Also a small game and I put in a variety of troops here: 4 slayers, dragon slayer, thane, 16 dwarf warriors, 10 ironbreakers, 10 thunderers, 10 miners, gyro. This was actually my first 8th ed. game and I just wanted to try out all units I have painted the past months en see how they do in the game. Of course I wanted to win!

The chaos warriors fielded a hell cannon! Woah! In one shot I lost half of my unit of dwarf warriors! This was going bad! THe miners didn't turn up to deal with the cannon for 3 turns (and that was with the steamdrill!), but eventually took care of itself by blowing up.
A hefty block of warriors of chaos was moving towards me, Some satelite troops like chaos warhounds and whatnot was also advancing by I could pick them out with the slayers, gyro and thunderers. Good work there. Only to be stuck with the chaos warriors and they were tough! Eventually only my gyro was left to pick at the chaos warriors. This could go a very long time trying to kill a chaos warrior one at the time. Not a good ending for the dwarfs, but closer as with the slaanesh battle.


Learning points here: have to have a cannon to pick on the large units, characters, other artilery. Also bigger unit of dwarf warriors, they were decimated in minutes this small a size. If taking slayers, take more! :)

7.17.2011

Expanding the dwarf army

My last battle really showed the lack of a big cannon. My army list contained only a gyrocopter as a warmachine. This was very effective against low toughness troops and warhounds. Swiftly striking at the soft spots of your enemy. The army list lacked a long rang big damage do-er. The first thing after painting the thunderers was getting a cannon.
The status now is that it is put together and the first layers of metal paint are present. The crew is also in progress as well all the cool accessories.
End of the week new battle with the dwarfs. Small battle it will be, but a good test for the cannon hopefully.

10 thunderers ready for battle

Yep, a full set of 10 thunderers at the ready. I painted already 2 of them for my Mordheim warband, but now the other 8 have got the same treatment. Together they look good and tie in with the color scheme beige and red for the rest of the army.
I already got me the command group so they will be up for painting soon.
Recently we played a good 8th edition WHFB with Dwarfs vs. Chaos warriors. Only a 1000 points but it was good fun, really starting to get to grips with all the rules now. Battle report is awaiting publication but I wanted to put these guys out here first.

6.21.2011

BTB: Horde approaches

lot of projects going on on this blog, but is there being played anything Mordheimy? The answer to that question is yet. There was a game played a while ago that did not have a battle report over here. Luckily I found my notes that made me able to reconstruct a bit of that big battle. There was a lot at stake here because if the posessed were to win a castle had to be built before playing the next BTB battle. Let's see what happened.


Some normal weather out there in the cathayan borderlands. A group of dwarfs and halflings are banding together to get a messenger to a nearby town to warn the inhabitants of the chaos threat. The chaos horde was bellowing in the distance behind the walling of the derelict town the defenders were in.

The dwarfs and halflings shooters were up in a tower and a bodyguard was maneuvering the messanger to a spot were it could get a clear run towards the neighbouring town. The possessed split up along the wall in order to be able to stop the runner. The division made them weaker but definitely not to be underestimated. It seemed they even hired an ogre to support them in this fight.

A lot of maneuvering is taking place inside the city with the possessed trying to scale the walls. This was not that easy since one of the plaguebearers jumping a gap fell and hurt his kneecap badly suffering a wound from a 2 inch drop! What a wussy!
All of a sudden one of the buildings burst into flames! Just as this setting was to be one of the more boring ones this unexpected event happens! Luckily it was a building well out of the way of the defenders and especially not the tower all the shooters were in.

The halflings were snipering away with their arrows and doing a good job. The elder shoots Frogface out of action with a great quick shot with a dark venom arrow. What a nice shot!
They had to show their skill since of the sniper thunderers killed the Ogre on turn one already. This was after all fire of the other thunderers softened him up a bit.

In the small fights that follow within the city walls the slayer that just followed the dwarfs went down but one of the beardlings killed "The drummer" possessed.
It wasn't for long that the messenger had an almost clear run and went for it. One of the possessed " The butcher" managed to grab a hold but the messenger killed him instantly while jumping the wall and working the spurs un his horse to create a big distance between him and the chaos horde.

What a good fight it was. The result being no castle to be built yet and a lot of experience to be had since the warband ratings were way apart! Dwarfs and Halflings claiming the victory for once!

6.19.2011

gyrocopter and ironbreakers + purity seal = bad

yes it is time for ye olde update. Finished painting the gyro and the 10 ironbreakers. Good looking bunch of lads. Luckily I shot pictures before the coat of purity seal. One way or the other there is now a snowy shine on the back of my ironbreakers and parts of the gyro. Maybe too thick a layer? Maybe because it was a high humitidy outside and it dried wrong, who can tell? It is not that bad, but up close it shwos. Maybe I'll retouch here and there to mask this effect. For here are the good pics.

6.14.2011

Battle for the Kitchen



Last saturday I managed to play a 8th edtion warhammer battle against one of my youngest friends Chris. We played a 2000 points 'normal' battle using a scenario that Chris had written. Key in this scenario was the (rather original) rule that the only way to gain points was making your opponents units run off the table, destroying units did not grant you anything (but satisfaction) (Chris called this a 'mother friendly' scenario). Beside this he came up with a very nasty 'random event' table to be used every turn.

I was playing my a more or less standardized Chaos Warrior army. Chris' Orcs and Goblins had quite a lot of magic users and a very big spider...

The winds of magic did not bring the carnage Chris had hoped and my warriors managed to reach their opponents without much damage. My general accompanied by Dragon Ogres, a block of Chaos Ogres and unit of Nurgle Warriors cut through the green skins. Despite the rather one sided battle, the score remained in balance because of the 'drive not finish them off' rule.

On top of that, the 'random event' table summoned one very very nasty 'Random Daemon' which killed off my general... Luckily after that it went after a lone (and stupid) Troll on a left part of the battle field and did no farther intervene with the battle. After this I managed to drive two more units of Gobbo's of the table, resulting in a 3-1 win!

(Picture by Bart)