3.10.2010

This is not a battle report...

Disclaimer: This is a story based on our last battle, as experienced by the brilliant victor (that would be me). Any relation to the real battle events, miniatures or players involved is purely accidental.

The vampire looked around as he pushed a zombie into the right direction. His warband was moving forward at low speed; towering high above them an enemy wizard could be seen, forcing the undead to move from cover to cover (at zombie speed). Looking around the vampire checked the location of the necromancer and the so ambitious ghoul, making sure no stakes were heading for his non beating heart. In the few battles they had fought since arriving in Mordheim, the vampire had become very close to his second death, only to be saved by his warband or sheer luck. Since then his leadership had not been discussed, but he could sense the doubts and thoughts of those with more or their minds as 'where to get the next portion of hopefully fresh flesh and blood'. He had to be careful.. And he had to have his revenge on those pesky dwarfs...
They had found the dwarven warband again. It had not been difficult; the dwarves were not the stealthiest types. Obviously they had found something very worthwhile, for they had been sticking at one location for several days now. And they had been digging, digging deep. The vampire could remember these noises from a former life, long ago, before his transition, in a time when he was just a mere mortal man. So not only was it time for revenge, it would probably be worthwhile in other ways too...
But not only had they found the dwarves. The dwarves were becoming careless, probably in their minds they were already enjoying the spoils of this adventure, and even in this remote area of Mordheim this resulted in attracting the curiosity of others, even as exotic as beastmen. The vampire could hear them, almost as loud as the dwarves, also heading for this tempting prey. And there were humans.. The smell of his favorite blood supply filled his nose (too bad there were only men, but men nonetheless).

Despite their joyful mood the dwarves were veterans of Mordheim, most of them being Slayers. They were aware that they would have to fight their way out; after all, this was Mordheim. With little problem they found the only safe route was heading north, apparently no opponents were waiting for them there.
The beastmen were fresh in Mordheim. Traveling around through the woods of the Empire, their shaman had felt magical powerful artifacts being exposed and received dark directions from the Chaos gods. Heading through the woods they had found the great dark plane were the ruins of Mordheim lay, in the darkness of night they had made it into the remains of this city. And now the hunt was on!
The Centigor, who had found a supply of old wine bottles in the ruins, could not be restrained by the warbands leader and charged at the first sight of a dwarf, followed by the group of chaos hounds. The rest of the beastmen charged after them, letting the bloodlust prevail above tactical considerations. The dwarves stood their ground, slayers grinning at the sight of the charging enemies. To them this was even better than the treasures found...

From the opposing west side (just having met a girl named Maria) a group of adventurers stealthy entered the scene. They split up: A group of inexperience henchmen lead by an elven hero took positions to fire at the fighting dwarfs and beastmen. Covered by their fire, the barbarian and the dwarf approached the battle, looking for the carriers of the treasures. The wizard used his spell of flight to find a safe spot to fire at the combatants, delaying the undead in their approach.
The battle between the dwarfs and the beastmen continued; almost unhindered by the shooting of the adventurers warband. Despite heavy losses on both sides, they kept on fighting, even when the leaders of both warband were taken out of action. Wyrdstones fell to the ground, were picked up fast by greedy hands and fell again when the next keeper was knocked down. Not even the charge of the adventurers, pitting dwarf against dwarf, made the beastmen or dwarfs reconsider and flee. The temptation of these treasures was too big to leave the battle without!

This was his moment, the vampire thought by himself, commanding two ghouls to climb towards the lone wizard on top of the ruin. Then he pushed a zombie and a ghoul forward, together charging a single slayer who just had beheaded a beastman. More zombies and ghouls followed, while the other half of the warband led by the dregs made their way through the rubbles towards the adventurers. The first dwarf and beastmen were overwhelmed by sheer numbers, but then things went horribly wrong...
The two ghouls managed to climb the ruin, threatening the adventurers’ wizard. This wizard however, turned to be a Gandalf-in-disguise/training! The first ghoul was taken out of action by a precise sling shot, the second ghoul was promptly taken out of action after charging in.

To make things even worse (from the undead perspective, that is) the vampire charged a slayer hero, only to be slammed to the ground himself...
The slayer hero then took up his axe to finish off the vampire, ignoring all undead ready to charge in, and failed horribly (Tom's dice roll resulted in a triple 1). Ghouls charged in and the slayer went down, allowing the vampire to recover and rejoin the fight.

By now, the fight was turning to the undead side. The last beastman had been taken out, just a few dwarfs remaining and the adventurers were under attack of the dregs and ghouls. The last dwarf, an engineer, was trying to make a run with six shards of wyrdstone, but was caught by a group of ghouls and zombies. On the other side of the battle field the dregs had made short work of dwarven adventurer and the noble. The vampire had regained his wits and fighting skills (finally!), charging and taking out of action the group of henchmen in collaboration with some ghouls.

After finishing the engineer, this small club of undead left the battle scene, securing the treasures. Seeing nothing was to be won, the adventurers retreated towards their home base. The undead let them go, having won the treasures and a battlefield filled with victims to feast on...

2.24.2010

Night Goblin warband showcase

All the while busy painting and playing with the slayer warband that I almost forget there is a night goblin warband. After a while letting them keep to themselves in their cave I really had to sort them lot out! Eventually got them in line for posing in front of the camera (at least some of them). So here they are in their great splendor.

My Goblin boss riding the big squig. That's a proper steed fit for a gobbo boss and if the rest of the lot does not recognize him, they will be fed to the big squig. That's how it's done in goblin society!


Can't have too little squigs in my opinion! Here is the max lot of 5 squigs, cheap, fast, fun and full of teeth!
Van Night goblins, squigs portraits for Mordheim


Of course you gotta keep them squigs under control. What better tool then tha big fork! Night Gobo's love 'em and them squigs now to stay away from them!

What is a warband with bosses to be bossed around by the big boss and who themselves can boss around the rest of the night gobbo's:



Some of the more regular night goblins in this warband:

No warband is complete without fanatics of course. I only have mini's with ball and chain but for Mordheim a big double handed weapon is more usefull. This is fun though but I'll do a conversion soon for a fanatic with something like a big doublehanded axe or something other maniacal:

Night goblins squable a lot and there's always one who forgot what they were doing and needs to ask:

2.08.2010

WIP Dwarf Slayers

Slow progress in the slayer department but there is some progress. Last post showed already a beardling that was almost finished. Now it's shield is also done. I started out with a sturdy hammer shield but messed it up with pruple twirly lines.

No dwarf material! This dwarf is funny and needs a matching shield. I created one with arrows in and a nice Bugmans logo. Fitting for a beardling of his stature.



Further progress is on the backback of one of the other dwarfs. It is coming along nicely but needs some extra layerers of shading.

Also busy with my Demonslayer that will lead this bunch of orange crested maniacs, but only the flesh parts are in progress here. These are the colors that make up the shading for him:

New dwarfs have arrived from Maelstrom games. Now a test with some other manufacturers than Games Workshop. This bulky fellow for example. I just undercoated, but he will be a very battlehardened Slayer.

1.20.2010

WIP dwarfs

While we're at posting work in progress, also some new dwarfs for the slayer warband get a painting. These two dwarfs are the followers of the slayers. They tag along the heroic slayers in search for glory and gold, gold..... and gold of course!


These dwarfs are actually quite far and since they have a lot of metal plating, the painting was relatively easy. Although the big runelord dwarf that I use for this warband has tons of runes on his armour, that is a pain to paint. With my new set of foundation paints a lot of extra colours are available which saves me a lot of mixing! This works actually a lot quicker then before. A big huray for the foundation paint set!


This second dwarf is actually a very old marauder model, but I think gives a lot of character to the slayer warband. This model definitely looks as a beardling tagging along for fame and glory but actually a bit too young for this kind of work!

WIP Graveyard

Finally some new posts, it's been a while. Busy painting that is! So much painting that posting was bit on the slow side. What is going on: a graveyard is born :) First work in progress pic of the graveyard is here:

This is actually a test graveyard, before the BIG graveyard will be made. The nice citadel scenery tree is giving that extra gnarly look to the graveyard and the hirst arts walls are precisely the stone walls you see at the edge of a graveyard, at least that is how I see it. Some more painting on the earth and adding some green moss and grass, and this piece is done!

1.19.2010

Prison Tower

And finally the prison tower got a slab of paint. Painting the stone is easy and gives it directly a great and finished look. A plann to give the buildings a more weathered and run down look, but for now this tower is good for playing.
Look at them dwarfs posing around the tower, true dwarven craftmanship of course! :)

1.15.2010

Christmas Modelling day

Then there was christmas, a time where some of us were actually free and not working! The ultimate chance for a modelling day and maybe a game to conclude! A good turnout where the 4 of us were actively building and painting during the day.

I built the prison tower and Arjan was busy with his two towers project, painting that is! One is already looking great and is finished, this one is also getting a nice piece of paint and the next game I expect two nicely painted towers are there (with all these other towers it is becoming a real San Giminiano). Hans was really busy with his ruined tower, that is now a great and big piece for our games of Mordheim. The ruined tower right away got some play time the same evening with skaven running around through it!
Van A tale of some gamers
Arjen also joined the building and played around with the hirts arts building blocks. He is hooked right away and the new molds that came in will give him the opportunity to start building as well! We're looking forward to new elven structures and the like!
Look at this gaming table! A lot of buildings present and still more to come:

A gaming report still has to follow but look at everyone pondering their strategy during the game! A very good end to the Christmas modelling and gaming Mordheim day!