20101202

BTB: Living treasure form the Orcs&Goblins point of view

We already played a new scenario: "The writing on the wall" but this warstory was somehow lost in the void by some rogue streaks of Waaaagh! Eventually the orc shaman beamed me his view on the Living treasure battle to be put on the blog. So for all you fellow readers, here it is! Thanks Ludo for coming up with the story!

Potential danger;check. Bad weather; check. Treasure; check. A lot of skull to crush; Ow hell yeah check!
Somehow this evening made perfectly sense to Captain Wortnak. 'Load 'em up boys, we've be going to town. Treasurehunting'. No response. 'Enjoying the bad weather?' Still no response. 'Bashing some sku....' and before Captain Wortnak could finish, his entire Grey Head Clan mob was packed and ready to ride out.
It was already pouring with rain and eyesight was pretty limited. Didn't matter to the grey heads at all. Hell, storms are their favourite weather, makes tornado-attacks (copyright WutWuzDat the Shaman) possible, which meant modifying more skulls in one attack. Arriving at the sceneof the supposed treasure Furrrrr the squig immidiately smelled some dwarfs. He was trained to recognize the stench and somehow make that clear. Hopping like the little furrball it is, Furrrr went straight for some slayers.
'This might not end that well' WutWuzDat said while he and the crew carefully positioned themselves near the hall-entrance of the long abandoned chambers. And for sure, upon impact and sinking it teeth in one of the dwarfs' feet, he met four axes. Not much was left of furrrr at that moment. 'Good thing they breed around here' Captain Wortnak replied.
Then, the hailstorm had set in. All of a sudden huge blocks of ice fell from the skies. WutWuzDat looked up and said 'hey gork, did wez piss you o.....', but never got to finish his sentence. Due to the limmited eyesight, WutWuzDat never saw the giant block of ice coming down on his head and he lost conciousness. Some others orcs and goblins were also hit, but they recovered quite quickly. Moveeee (the squig that held the goblins company was struck by a block of ice, bigger then Moveeee itself. Therefor, this was the end of Moveeee.
By the sound of a goblin hitting the ground, Captain Wortnak turned his head. Those pantsy slayers were trying to sneak attack us from behind! 'Good thing they smell so bad', Captain Wortnak said while he pushed some of his boys to the front. 'There you go, kill them and you might make it into being corporal, wutever that means'. What emerged was a real tiresome battle where the boss and his big 'un companions joined in to meet the massacre.
After the loss of one big 'un and the boys not being able to even see the dwarfs through all the rain, Captain Wortnak decided to call it quits. Enough bashing had been done and this dreaded weather made it no easier spotting the little walking critters of doom. Meanwhile snagging the goblin made reports of beastmen in the area. Another fine reason not to stay with these losses.
Waaaaaagh!

20101128

Arena part 2

A quick update on the arena front. One arena half has been built and now it's been painted as well. Details need to be added as some moss and dirt and such, but the basics are done. This part can already be used in a game of Mordheim. Of course for squig hopper racing this arena needs to be built further and details need to be added. Barrels are being painted, maybe add a discarded food cart for selling rats on a stick? Who knows what will be added. For now the second stage of the arena:

20101122

WIP: Arena, squig hopper racing

I'v been busy with the arena concept for some time. It's been done in multiple settings, where the chariot racing arena is the most famous piece of terrain. Mine will of course be a lot different! :) The arena must be modular for transportation and storage and serve multiple functions:
- it must be an arena, circular for use in Mordheim
- it must be an arena for chariot racing (3 chariots abreast should be able to race the length of the arena)
- it must be an arena for squig hopper racing! New rules coming up for this game, and this is the terrain for it.

First stage is done. One half of the arena is now built. following are 4 more tiles that act as the straight part and 2 more tiles with the other half of the arena. That half will be more ruined. The flooring will be part tiles, part sand with tracks in them.
The arena seeting will be filled with all kinds of rubbish left behind, empty cascs of beer, that kind of stuff.

This is my stack of bricks ready for building the rest of the arena tiles. it will be something. Painting is straight forward, black undercoat, with dark gray heavy drybrush and then a light grey drybrush as the other buildings I've done also have. Then add details in with the barrels and the sandy flock grounds.