20091211

The Haunted Orphanage

A new day in Mordheim and the slayers are completely recovered from their previous battles and are hungry for their doom. If some gold was found in the process that would also be nice of course.

It was said that the there is an orphanage in Mordheim where all inhabitants were killed when the comet hit Mordheim. One of the ghosts haunting the orphanage is the wife of one of the inhabitants of Mordheim: herr von Donnersmarck. He wants his wife to find rest. Retrieving her weddingring to Von Donnersmarck would mean very much to the rich merchant. That is precisely the scenario the slayers are interested in.

They've also heard some hatefull greenskins are hunting for the ring as well as some foul undead. All those ghosts and other scum of the earth is a tempting melee to get stuck in as a slayer!

Indeed when entering the area where the orphanage is found other warbands are present and heading for the orphanage. From four sides the greenskins, some pirates, the slayers and the undead approach cautiously the battlefield. The slayers hurry towards the orphanage when on the far side one of the orcs is going ballistic and charges towards the orphanage...all alone...how brave...

The pirates take it slow and carefull while the undead again sneak onto the area of the orphanage. The slayers loud bragging and shouting are bounding towards the orphanage and quickly enter the orphanage terrain. The ghosts appear all together and crowd the somewhat startled dwarfs. Between all those dwarfs one of the sturdy clansman discovers the wife of von DOnnersmarck and quickly gets the ring. Could it be so easy and quickly be over?
Nothing is what it seems, while all the other warbands still strugle to get to orphanage the slayers start fighting the evil headmaster and other ghosts. Meanwhile the undead very swiftly and cunningly sweep towards the dwarfs to stop them from leaving the area. Two slayers intercept them with their axes. Incredible odds of 4 to one for dwarfs but it's the best thinkable situation for the slayers. THey are in thei element and start swinging their axes through undead zombies, ghouls and dregs.

Meanwhile from the other side gunshots were heard and large gunpowder clouds can be seen. The pirates are having a go at the greenskins. The greenskins do not advance that fast because they keep squabling amongst each other. When encountering some ghosts the orcs are terrified and run away in the opposite direction screaming and jibbering. Only after a very long run dare they look back to see that no ghost is chasing them. The pirates are not only gunning at the greenskins but also start for the dwarfs and on this side also a slayer runs towards these foes. Easily taking on 3 pirates single handedly the slayers keeps his ground. How many hits this dwarf parries and how many slices he gets in are uncountable (the dice were favoured by Grugni). This is truly a frenzied slayer in his element.

What is going on with the 2 slayers and all those undead? They are hacking away and getting their hits in. The vampire from the last battle again sweeps in to finish off them pesky dwarfs. No such luck, these are truly gritty dwarf slayers not to be messed with. They parry every blow and since one dwarf is now fully occupied with undead, the giant slayer leader takes on the vampire by himself. It is an incredible exchange of blows and this time the giant slayer gets his kill. Although he was seeking his doom, a vampire less in the world is a good thing.
There is the dwarf clansman who is heading for safety with the ring who is keeping out of the line of sight of the gunning pirates who are now very close. Will he be clear in a few steps or will he be shot at and stopped in the end? The slayers finnish of some more undead and pirates in the process while indeed the clansman heads for safety and delivers the ring to Von Donnersmarck.

What was going on with the greenskins this battle. They were on the field, they were crowding some pirates who got some heavy losses but further than that they weren't realy seen today. The slayers were keen to get some axes in but no such luck today.

The dwarfs leave the batllefield and go sharpen their axe blades for the next encounter, oh and they go counting their gold of course...gold, gold, gold, ..., gold, gold gold

20091125

Mordheim Slayer warband painting (2)

Besides being busy with making Mordheim scenery, I'm also busy with painting a new Mordheim warband. The Troll slayers already played some games, so they have to have some color on them before the next game. I've been busy with the skin mostly and there is a lot of it with them slayers. The skin is coming along nice and muscelly (is that a word?).

The second part I'm now busy with is the beards. Also a nice piece of paintwork with lots of layers. This to ensure a good depth in beards and mohawks, it is what makes them slayers!

Finally worth mentioning is Ironfist that I've been working on. Mostly getting the posture right. I wanted the axes to be a bit further to the sides and to lean back some more. Some filing an drilling, pinning and adding some greenstuff later, this is the final result:

Mordheim tower and magice shoppe

It is time to put the pictures online. A week ago 2 new buildings were made for Mordheim. From the Hirst arts round tower mold I've created a nice open tower. The closed tower as described with the mold is less playable for Mordheim, so now it is a tower that suffered from the impact of the meteor.
The second building is "The Magice Shoppe". It is the building of some strange Magister that once had his shop in the once thriving city of Mordheim. Some strange markings remain on the wall and some remaining magic items can be found in this abandoned building.
The first stage was the building of these two pieces of scenery. After some puzzling the following buildings were erected. Notice that from this side the buildings look whole. The other side is open and can be played in. In this way it looks good (it should look from both sides of course) and it is practical.

The following stage is painting and highlighting. As you can see in the following picture also a new piece of street has been made with the cracked floor mold. I put the tower on it but in the game it should be piece of street and the pavement has other texture. The tower has to have a base but that requires more casting of molds! I keep running out of the blocks, this building is addictive!

The buildings need finishing: floors, accessoires, especially the magic shop need some detailing. For now it is playable scenery and I can focus on painting some dwarf slayers.