Some gamers are mostly playing skirmish games, mostly Moonstone nowadays. And we're starting a DnD campaign in 2025! We build terrain and paint mini's.
20121112
Chaos in Carpathia, our first attempt
About a year ago we purchased the rules for chaps in Carpathia. Also a year ago we purchased the mini's that we were going to play for this game. Our warbands were collecting dust ever since :) But now was the time to dust of the old rules and get the game started. Something different then the ever present Mordheim, WHFB and whatnot.
Since it was our first game, we chose a simple scenario within the city just to get to know the rules a bit. 3 warbands were present: Vampires, Witchhunters and my own warband: werewolves.
I actually had some time this year to paint them, so fully coloured my warband members took to the battle field. My assylum inmates were some victorian ladies that banded with the wolves. The leader of the pack is the "dottore" in human form, but with the wolf features to distinguish him from a regular human.
This post will from the werewolves point of view obviously. First thing I noticed with the werewolves was there movement. Specifically the enormous movement available to them (maybe I'm a bit biassed by playing with dwarves). Anyway, the werewolves were running around on buildings and parapets en suddenly getting shot at by vampires (or there henchmen). The order of play is refreshing. Every time a character or group moves, shoots, fights etc. until the next warband character or group can make its actions. This gives a good sence of everything happening at once.
The werewolves were running and hiding while the witchhunters and vampires quickly got to grips with each other. It was a matter of who got control of the mob of our scenario. Nice to see influence working and a mob swirling back and forth. Eventually the withhunters got control of the mob after they lost a victim to it.
My werewolves were getting in combat with the vampires and slayed some bloodsuckers. The combat mechanics gave us at first the idea, that all warband stats and members were very evenly matched. It took a while before a casualty fell in hand to hand combat. My wolf pack suffered a big loss at the beginning leaving only 2 wolves but they held out in the next rounds of combat. I found that odd, since their vitality (life) is measured by the amount of wolves left. Apparantly their stats were enough to survive and getting no wounds.
The vampires had a bad time against the wolves, the fact that the withchunters were harassing them, wasn't helping either.
All in all a fun game and our first contact with the game mechanics of Chaos in Carpathia. Defintely a game we will pick up and start a campaign with. For me, new wolves have been painted and the warband grows! :)
20121019
My first Ogre
It's been a while since I last posted about painting. I got a good deal on an Ogre army that a friend had lying catching dust. Parts sparsely painted and all undercoated, it was a great painting project.
Ogre painting has started! The first I got to the painting table was this tyrant. Much trial and error on painting loads of skin. My first oxidation on copper painted, in short a lot of firsts and a lot of new techniques to be learnt. I have now something of a paint scheme: Tibetan style ogres on ice they are my working title. The ice\snow bases are somewhat under test still, but they will get there.
Be prepared to see more Ogre posts on the blog. More important, be prepared for my first Ogre battle! I have 3500 points of Ogre goodness and the first painted Ogre skirmish army should be finished soon.
My opponents be warned, one of these days I field my Ogreeeeees!
Ogre painting has started! The first I got to the painting table was this tyrant. Much trial and error on painting loads of skin. My first oxidation on copper painted, in short a lot of firsts and a lot of new techniques to be learnt. I have now something of a paint scheme: Tibetan style ogres on ice they are my working title. The ice\snow bases are somewhat under test still, but they will get there.
Be prepared to see more Ogre posts on the blog. More important, be prepared for my first Ogre battle! I have 3500 points of Ogre goodness and the first painted Ogre skirmish army should be finished soon.
My opponents be warned, one of these days I field my Ogreeeeees!
20120930
Mordheim: the writing on the wall
posting on the blog has started again. I have been very busy painting the last few months. I didn't post to this blog however. Also have been playing some warhammer battles but again no posts. The medium twitter I have used for posting paint stages and quick progress during battles. However, from now on new posts since the blog can handle way more text and thoughts and pictures than a single twitter post can. This weekend started with an evening of playing one of our favorite games: Mordheim. We are trying to come up with a quick version of Mordheim so it will be easier to attend a game. No more lengthy pre and post Mordheim sessions. Just show op and start playing.The scenario was quickly chosen: the writing on the wall (already played this one a while ago, but it seemed a good one considering the 3 warbands).The warbands attending this night were the Inquisitors, the orcs&goblins and my new war band the Marienburg Mercenaries.The writing on the wall was dead centre of our city gameing board. Each band started in its own corner and it was a run towards the writing!The big mansion in the centre had a massive square in front. The one squig from the greenskins bounced first on the square and one of the Ogres (both mercenaries and inquisitors had one!) managed to immediately flatten the bouncing ball of teeth (baseball style).The ogres moving forward with the gobbo arrerz taking position, gave the inquisitors opportunity to let loose the dogs. Ferocious as the dogs are they tear apart 2 orcs! A shaman gets into contact with the mercenary ogre, this was short lived...for the shaman.The gobbo arrerz are shooting away and manage to pincussion the inquisitor Ogre. Arrows hitting home some flesh and wounding the Ogre, but also one by chance entering the eye, lodging in the tiny brain and flattening the ogre outright! What a shooting there!The greenskins are losing members each turn now and eventually they route the battlefield. Almost one of the orks read the writing on the wall (or its equivalent of reading that is!)In the meantime the mercenaries had 2 marksman on a walkway shooting away. One with a hunting rifle realy taking out some orks here and there. The inquisitors saw this threat as well and sent out 3 'commandos' to get up there and silence the marksmen. This proved difficult since climbing up the building was no easy feat. The witch casting a curse was also not helping in getting some stuff done. The marksmen keep shooting away!Now the rest of the inquisitors get into the alley direct in front of the marksmen. The one with the hunting rifle even singled out the grand master in killed him with a master shot. This proved a turning point in the battle. The dogs try to disturb the concentration of the mercenary captain while reading, but his Ogre bodyguard proved a real bodyguard and the dogs were no match. The bodyguard was a very good investment since he really got all harassment for the captain out of the way. The mercenaries were kitted out with marksmen and a lot of (dueling) pistols, so very shooty. Some muscle (ogre) and magic (the witch) proved the perfect combination for the warband because they won the game and not losing a single member!
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