Showing posts with label Slayers. Show all posts
Showing posts with label Slayers. Show all posts

11.10.2009

Mordheim Slayer warband painting (1)

The Dwarf Slayer warband is being painted! The Mordheim scenery is taking up a lot of time, fun though, but the dwarfs don't get painted in this way! The first part I started with is the dwarf skin. It has to look muscular so it will take some layers of paint to get a the muscle toning just right. The first layer was bronzed flesh after I applied flesh wash. The next is again a layer of bronzed flesh where you leave the very heavy shaded areas as they are.
Taking pictures from the dwarfs is quit difficult with a digital SLR camera and flash. The following picture you can see the shade of the lens after the flash in the picture. Still a good picture though (handy tip anyway when making macro pictures in the evening: don't use your flash so close!)

This week friday a new batlle is on the program and with the gold my slayers aquired last battle, I hired a new dwarf clansman with a brace of pistols. This results in the following great miniature:

Also worth mentioning is my new desktop LED lamp I now use for painting. It is great! The best light every, it does not turn hot has hallogen does and it only uses 4Watts of energie! How cool is that!

11.02.2009

Mordheim Slayer warband basing

A quick note on my bases for my new Mordheim warband: the slayers. I took some of the tiles from my hirst arts molds and painted them separately. Made some slots in them so my slayers will fit in nicely. I was a bit worried about damage to the tiles when playing because they are made from simple plaster. The paint will prevent some but I added some mat varnish and I think it looks good as bases for my Slayer warband.
Can you spot the bases that don't have varnish on them? :)

And this is how the dwarfs will look like on the bases. This is (of course) not a slayer but one of my dwarf henchmen:

10.10.2009

The Great Library

Last night it was carnage and mayhem in the City of Mordheim. The north east quarter of Mordheim housed once the Great Library. Under count Ignatius Steinhardt it grew to considerable size, containing knowledge unrivalled in Marienburg. Since the comet plummeted into the library, all the mystical and religious tomes, Deamonic and Necromantic lore was scattered through the ruins.
Yesterday night was a night to search through the ruins to look out for gold and long forgotten lore. A Slayer warband calling themselves TreasureDoom got word of activity in the area of the ruined Great Library. It was becoming a night to seek doom and gold (not particularly in that order!).
TreasureDoom consists of a Giant Slayer that once started seeking its doom in Mordheim. Two trollslayers already in Mordheim seeking larger creatures still (and the prospect of finding some glitter, gems and old golden artifacts) cought up with him. They hoped to attrackt greater greatures that will help settle their slayer oath. Eventually a large trollslayer with a huge doublehanded axe entered Mordheim seeking a mighty death and looking out for some lost rune weapons that supposably are buried under the ruins of Mordheim. He joined the venturing slayers and TreasureDoom was born. Since some gold to be gathered is always nice and finding your doom in the process can be seen as an added bonus.
TreasureDoom ventured Mordheim for some time and a dwarf clansman and his apprentice were the slayers in Mordheim. The dwarf was an old engineer seeking the old plans of ancient dwarf inventions stored in Mordheim before the comet fell. The two clansmen joined the slayers to complete TreasureDoom for now.

The warband ventured out to the ruins of the great library on this busy night. In the gloom the area sparked with loose magic of old tomes and shrapnel of weirdstone that mutated some old spells on scrolls. Other sounds could be heard in these ruins and the keen hearing of dwarfs quickly made out that also a band of orks, an incoherent bunch of undead, pirates that just boarded Mordheim, an other group of dwarfs (treasurehunters most likely) and some pesky fidly elves were also present.
After the first sounds of battle where some pirates started brawling the sky grew even more dim and a thick fog descended over Mordheim. Only inches of sight were there, with some clear spots when some wind parted the thick alien fog for a brief moment. This didn't bode well and it was going to be a long night.

After the racket of the pirates subsided the slayers made a carefull slow move into the ruins. Ueha Fiendcrusher started for the first floor of a nearby ruined building. With his rope and hook he directly succeeded in pulling himself up to the shoddy flooring. In a corner a could make out some old scrolls that might be worth checking out. His fellow slayers slowly advanced through the rubble deeper into the area of the old library buildings.
To their left sounds of bones and dragging zombies could be heard. According to the sense of the dwarfs also a vampire was present. they should be carefull with a bloodsucker around. The other dwarfs were also carefully venturing into the ruins and it looked to the slayers they were seeking out the undead warband. Might be a good idea for now to close in from the other side.
With the thick fog in place now al of a sudden a swarm of flies joined the already soupy air. This was not good at all, with elves also chittering through the rubble it was a very bad night indeed for the dwarfs. The orcs were causing the usually disturbance since they were even squabling amongs themselves and one of the pirates jumped into an old well apparantly. He found not only an ancient scroll but also a worthy opponent. The echoes of batllesounds resounded from the well adding to the dissorientation in the fog and flies ridden air.
In front of Alri Doomfate some shadows were seen in the mist. He charged directly for his axes were thirsty. The two young pirates got a fright but recovered quickly and with cunning, low pirate tricks and sheer luck they managed to evade the axes and get some thrusts with their cutlasses and daggers in. Maybe this bold charge wasn't that smart of the giant slayer, maybe his axe was too thirsty to pay attentioned to defense. His mighty dwarf axes didn't succeed in parrying the attacks and the slayer went to the ground directly. Threachereous Mordheim claims its victims directly and anonymous in the thick fog.
Ueha is in the building searching the scrolls and since it was not the place to thoroughly go through them he tucked them in his beard for later investigation.
The air was full of sounds of batlle. The vampire had difficulty keeping himself alive and went down after finding a scroll and triggering some stray magic. The undead managed even to make the foggy flie infested air worse by picking up a scroll that started a chaotic storm with acid rain to occurr.

One of the slayers was recovering from wounds of some foul liquid he got over him earlier when searching through some old barrels (maybe containing some beer). This acid rain was not doing him well, if not it was very bad as he went down as well. Already a quarter of the warband down so soon, the slayers gritted their teeth and were now more determined then ever to avange their comrades and seek their own doom.
All around the slayers other warbands were struggling to pick up scrolls that trigger all kinds of random events. Also some warbands ran into each other. This was more cause for mayhem and carnage then the scrolls themselves. You could see warband members with a scroll hastily making their retreat of the battlefield. The slayers however heard the elves in the distance and more nearby smelled the hatefull orcs. Time to charge those greenskinned savages. The orcs were way too organised until this point. Maybe the warpstone was effecting them in a positive way for once?
As the warbands thinned down, some fled the battlefield altogether. In the end it was far beyond midnight and the only remaining in these warpstone-gone-mad ruins were the slayers and the other dwarf warband (of course) and the greenskins. After some chopping with axes even the greenskins sort of routed although with the greatest loot of scrolls.
The slayers started looking for some loot and sold the scrolls directly. In the end they left with some hefty loot in gold, just as they like it. Some casualties that must rest out the next battle but nothing gold can't compensate.

8.27.2009

New Warband: Dwarf Slayers

New Warbands are always difficult. What to choose and when chosen a subject what will be the contents of the warband. I started playing a night goblin warband in Mordheim and I almost finished the last models for this warband. With these done I have a big set of gobbo's to create a warband and change a warband with. Final items are some bases for now.
So a new warband since we all had ideas of starting a new warband. First up for me were the dwarfs. Cool sturdy warband and something completely different then the unpredictive gobbo's. Exploring the possibilities of the dwarfs I found that the warband could contain a slayer. In a far away past I played a trollslayer in Warhammer Quest. So the slayer theme was born. Doing some investigation further I came across some sites of players that already made some experimental rules for a slayer warband. Eventueally the following rules for Slayers in Mordheim seem to fit the best.
So how will the slayer warband look like:

Giant Slayer with 2 dwarf axes
Troll Slayer 1 with 2 dwarf axes
Troll slayer 2 with a 2-handed Gromril axe
Troll slayer 3 with 1 dwarf axe
Clansman 1 with mace and shield
Clansman 2 with 2 pistols

I'm still figuring out how to equip the clansmen for this warband. I've been looking at adding only some slayers to this warband but for the story of the warband it seems better to have some followers in the form of some clansmen. In the future slayers can be added and maybe also a rememberer. Or maybe equipe the clansmen with some armour is also a nice option. Still not sure there. The SLayers also should have some tattoos and/or scars of course. With this list of dwarfs there is little gold left for that. Maybe down-equiping them and adding the tattoos might prove interesting slayers. Even thought of "scrificing" a Troll slayer for more tattoos/equipment.

The miniatures have been bought for this band: Garagrim Ironfist will be the Giant Slayer for the band and I bought the set of boxed troll slayers. Some longbeards will be the clansman and maybe a special character like the Dwarf Master Engineer with Brace of Pistols might be a nice clansman.

The bases for the dwarfs is a bit of dillema. For the gobbo's I followed the "rubble" base technique found on the web. I can't find the link again but it basically is putting some glue on the base, put stuff on it that you have lying around on your modelling area (cut of bits, sticks, etc.) put them in. Then I put them in some very fine sand and let them dry. A quick lick of black paint and highlight with graveyard earth and bleached bone for the good Mordheim city rouble street look and you're done.

For a painting schem I'm also still deliberating. We did some brainstorming on the color of the beards and crests of the slayers. I am doubting between black or the original orange. Maybe the orange will prevail and I have to come up with some cool scheme for the trousers. Still to get a more Mordheimy look and feel the dwarfs will get some more pouches and stuff (dead rats and frogs) and the odd eye patch. Some green stuff challanges there but good fun to create.