11.07.2010

Youngest player

The 23rd of august my son Jonas was born. Of course he is being fed with the warhammer hobby and the white dwarf is one of his first reading material. Here's a picture of Jonas with the white dwarf wearing his viking shirt (thanx Hans!). It won't be long before he is playing along and building his own scenery.

11.05.2010

New layout

When you are reading this post, you'll probably have noticed the new layout. Blogger has a new design module (for a while) that I wanted testing out. I'm still toying around a bit with the layout but for now this is it. Comments are welcome of course so we'll improve even further with this blog.

Teaser for upcoming posts:
- tonight we're playing for the BTB campaign, so expect a full fledged battle report here soon. It will have the new terrain pieces Arjan is working on in them (dungeons).
- I'm working on a modular arena to be put in our city of Mordheim, but it will also be used for chariot racing (how about, a snotling pumpwagon a goblin wolf chariot and a pony wagon in a race!) or squig hopper racing!!!

10.31.2010

Hey! Isn't that Loki?


.. or what's his name, the other dead slayer?? :-)

Just added another piece to the 'Dungeon series' that features a 'tomb for yet another dead slayer'. Could not resist to build this one after reading Hans'suggestion. The tomb is in memory for poor Loki who fell at the hand of the Possessed.

10.21.2010

Miners and a runesmith sneak peak

A quick update on the painting front. For WHFB 8th I'm painting a 750 point dwarf army. It's going slow, but it's going. I managed to finish 5 miners and yesterday painted a runesmith. The miners are completely done but the runesmith needs basing though. Still I took a couple of quick snapshots to keep you guys happy. Here they are!


10.18.2010

BTB: Discovered Treasure

It has been a while since the last battle report. We decided to search for a scenario that could be played with 5 warbands and not take all night!
We came across the Discover Treasure scenario that could be really well played. Fun with the partial setup groups, so no advantage of carefully composed warbands but small groups entering the battle field. This could be food for a lot of skirmishes on the field!

Ok, the warbands present here were, possessed, marauders, orcs&goblins, dwarfs and beastmen. We rolled a snowstorm for the weather, so there go all the shooters. Small groups of 2 or 3 warband members enter the field very carefully. They were quite well dispersed when rolling for where to enter. The treasure was hidden in all of the buildings but you had to roll 4+ to find the actual treasure.

The first round for all warbands was basically finding treasure. The second round not much warbands had reinforcements. The little reinformcements that arrived came up in the same corner! It was getting busy over there!

The next round involved the Marauders founding a treasure, or was it? Sabretooth tigers entering the fray was making the board nice and busy. The tigers were wreaking quite some havoc.

Meanwhile some more treasure was being discovered. The gobbo's were getting it quite well when more reinforcments arrived in the same corner as before and also the possessed were getting at that spot some more numbers. The ideal combination for a good fight in the tower over some treasure.

The Marauders wer scouring the realm for more goodies and still battling the sabretooth tigers. Meanwhile the gobbo's unleashed some squigs to add to the mayhem of fuzzy teeth balls!
With the beastmen it was going well but not spectacular. Some treasure was unearthed but no big fights yet.

The dwarfs and possessed were not getting the reinforcements needed to keep up in this ever busier city. They already had some treasure in the pocket and routed voluntarily. Of course the dwarfs lost a slayer as usual and the possessed were licking some wounds. The beastmen were sniffing out some treasure but didn't make it very long on the battlefield.

The orcs&goblins and the marauders were left, making each others life very difficult in the snow. It wasn't long after the sneaky greenskins tactically maneuvered elsewhere and the win was for the marauders!

This wraps up the battle and it safe to say that it was playable for 5 warbands. No one had to wait very long. With the reinforcement rules a 4+ was difficult to get much of your warband in the field. A better rule to use would be the optional starting with 5+ and then each round a +1 to the dice roll. Noteworthy was an incredible dice roll of only 6's:

10.16.2010

Into the dungeons!

After some "Horrors of the Underground" scenario battles and a hilarious Gauntlet slaughterfest I started thinking about building some proper scenery pieces for this type of scenarios.

The pieces should be useful both as 'Dungeon tiles' and as 'normal' Mordheim scenery. That means that the size should be compatible with the Border Town Burning and Dungeon Quest tiles and with our own 'decimal basing' system.

The final inspirational 'straw' which I needed was seeing the beautiful 10mm dungeon made by (fellow EuroGT gamer) Nik Harwood.

So with the help of my former neighbour Gert who provided me with a huge stock of freshly cast tiles (@Gert: THANKS!!! :-)
I started out. So far I made three tiles as shown above. There's a center piece with four entrances and two gangways. One of the gangways has an external staircase, not very useful (or even to be used) in a dungeon setting, but allowing some tactical manoeuvring in Mordheim :-)

The second gangway has a 'wooden' bridge of the type that dungeon masters seem to prefer...

Ideas, tips and suggestions for this or the next set of dungeon pieces are more than welcome! (And also tips on the 'safe storage of scenery pieces' are very welcome :-)

10.14.2010

SideProject: The Luggage

Of course our full focus is on the Mordheim border town burning campain, but painting nice miniatures is always nice :).
I came across this mini of the Luggage (for all you Pratchett fans a know figure, otherwise just a nice box with feet :) ).
This is the result of painting the little bugger: