10.07.2013

Tactical is not for the Ogres

After a well earned vacation it was time to bring out the miniatures again. Too long without any wargaming/painting and whatnot :) I had enough to read with me, but it is not the same :)

My Nurgle friend and player Arjan came round and it was quickly decided to do a small game: 500 points skirmish WHFB. Of course this meant pitting some Nurgles against my Ogre Kingdom.

The fun with 500 points is, that it is quick but also you never can guess what your opponent will bring. Since 500 points means always "kill your darlings" in your army list, it is the opportunity to take something wacky or something extremely fluffy. It is therefore more often then not a "use your experimental list" type of game. One thing guaranteed: fun!

The Nurgles were with
- some Marauder horsemen
- 6 forsaken with
- 1 Nurgle leader
- 1 spawn of Nurgle
- 1 chariot

I pitted the following Ogres:
- 3 Ironfists with
- 1 butcher
- 2 mournfang cavelry
- 2 sabretusks

Of course here and there they were kitted out but not much, since 500 points is easily spent!

The table had some obstructions in the middle: buildings, fences and a mysterious forest) THe battlefield was well divided in the middle. Starting of with the Nurgles some manouvering around the obstacles was done. My Ogres were playing a waiting game in order to get charges in this turn. After 3 turns running around the horsemen killed of 2 sabretusks but I got no charges in.
Eventually I manouvered in such a way, that the horsemen were in the wrong direction for charges but my Ironguts had a clear line for the forsaken and the mournfang could flatten the spawn. The chariot was still well away, since fences and forests proved to big a barrier. OK, charges are go and ....I roled a 1 and a 3, needing more then 4 inches for the charge.... So I moved 1 inch with the ironguts with a butcher mad as hell! The mournfang flattened the spawn as was expected, but left the rest in the open.


Of course the forsaken charged next and rolled 4 on d3+1 for their attacks and wiped out the ironguts! What happened here! Tactical masterpiece on my side but totally disrupted by throws of the dice! As my opponent nicely pointed out that in 7th edition WHFB I probably would have won but in 8th it is't so :)
This is then the charme of the game, forsaken being the winners of the game and acting as a superb bodyguard for their leader. A fluffy way to play the game against a small, hard as nails, scaving group of Ogres wandering through the woods.

All in all, as expected with 500points skirmish: FUN!

2 comments:

  1. First (and probably only) time that Forsaken were beneficial for my side :-)

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  2. Oh, and by the way, you forgot to mention the marauder horsemen, who actually performed quite well, killing off the wild cats and annoying ogres big time!

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